![]() ![]() The event is the final exam for the teams of programmers, artists and musicians who created the games, and their grades will depend in part on public reaction to their wofk. Those people you see hovering around then edge of the room are quite likely recruiters. Games exhibited in the GDIAC Showcase in previous years have gone on to win national awards, and many of the students who created them have jobs in the multibillion-dollar industry. Several of this year’s gams have been submitted to the 2017 Boston Festival of Indie Games, to be held in September. There are also card games to be played on mobile screens. Mobile games for phones and tablets include “Laser Penguins,” which lets a group of players compete, using the accelerometers in their devices to shoot at each other. In a game both literally and figuratively “dark,” you navigate the ruins of a nuclear reactor meltdown entirely by sound. You also move around to play “Fridgeraiders,” stealing other people’s food. In “Moving Mansion,” you must protect a little girl by making sure she doesn’t go into a dangerous room. You can be a bedridden criminal trying to escape from a hospital by having people move your bed around. The whimsical minds of student programmers often take game players into fantasy words. Visitors are invited to play games created by students in several undergraduate game design classes. Friday, May 19, in the ACCEL Labs in Carpenter Hall. If you want to know what sort of video games you’ll be playing next year, stop by at the annual Game Design Initiative at Cornell (GDIAC) Showcase from 4 to 7 p.m. In "Magic Moving Mansion" a game for phones and tablets, you have to shuffle rooms around to keep a little girl from walking into dangerous ones.
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